The social contest that transforms ideas into positive impact

X Talento Challenge · Fundación ONCE

Contest X Talento Challenge 2

X Talento Challenge is a contest aimed at young people between 14 and 21 years old that promotes the carrying out of projects to generate a positive social impact by resolving or improving a specific issue in their immediate surroundings. See previous projects

A competition that promotes basic 21st-century skills such as digitalisation, leadership, entrepreneurship, financial knowledge, creativity, decision-making, teamwork, etc. Therefore, X Talent Challenge:

  • Encourages participation by young people aged 14 to 21 from schools and colleges, associations and other entities by means of a joint social impact project based on cooperative learning.
  • It promotes active listening to everyone by teams that include young people with and without disabilities.
  • It focuses not only on disability but also on other vulnerable groups, or on other social problems, such as promoting equality, recovering spaces that promote coexistence and restoring wasted areas and spaces, combating rural depopulation, presenting a volunteering idea, etc.

FASE 1

(until 28 February 2024)

Team training

The X Talento Challenge seeks to encourage young people to move and interact beyond their usual circle, as well as to promote inclusion. Hence the requirement for teams with between five and ten members following the rule of 25% - 75% of participants with and without disabilities. In other words:

Teams may have 25% of members without disabilities and 75% disabilities, or vice versa (25% with disabilities and 75% without disabilities).

To better understand the rule when forming teams, you can use the following MINIMUMS TABLE as a guide.

TOTAL
TEAM
MEMBERS
Minimum
members WITHOUT
disability
Minimum
members WITH
disability
5-6 1 1
7-10 2 2

The teams must be supervised by either one or two tutors, who can be teachers, leisure and free time monitors, group leaders, etc. In addition, they must be supported by a legal entity such as a school or college, association, foundation, etc. The tutors are responsible for registering and submitting the project.

Operation
  • Work teams must present a draft of their social impact project using a summary template, available in the private area.
  • In the PRIVATE AREA, tutors will find the necessary resources and a guide to help them complete the fields of the PROJECT SUMMARY TEMPLATE.

PHASE 2

(11 March to 20 May 2024)

Between 28 February and 11 March, the jury will select the 25 teams that will advance to PHASE 2.

During this phase, all teams will receive advice about their projects in mentoring format1 with professionals from the business sector, from the field of Fundación ONCE or companies collaborating with the entity.

The mentors will help the teams to download their projects and prepare the following deliverables:

  • PROJECT PLAN: a document presenting the lines of development of the project.
  • TEAM SKILLS: a document that describes the skills and competencies of each team member.

1 Mentoring is the process of professional relations by which a more experienced and knowledgeable person - the mentor - helps, steers, and guides a less experienced person.

FINAL PHASE: CHOOSING THE WINNERS

(May-June 2024)

Of the 25 teams that develop their project, the Jury selects two winning teams. Each receives €5,000 towards launching its project, as well as several prizes for the members and tutors.

There will also be special mentions for three other teams selected by the Jury, who will also receive prizes
for their members and tutors /as.

The winning teams will be announced in June 2024.

The 25 teams that advance to PHASE 2 will be assisted by at least one mentor from the business world, Fundación ONCE or collaborating companies, to determine the key aspects of their social impact project and prepare the final deliverable.

Based on a personalised form, the most appropriate mentor(s) will be assigned to each team based on their professional similarities with the proposed project and the session agenda preferences (modality, location, date, time, etc.).

In addition to this advice, the 25 teams will have several resources in video format:

  • Audiovisual pill “SOFT WORK SKILLS OF THE 21ST CENTURY”
  • Audiovisual pill “WHAT IS SOCIAL ENTREPRENEURSHIP?”
  • Audiovisual pill “KEYS TO LABOUR INCLUSION”

WHO IS X TALENTO CHALLENGE FOR?

Who can participate?

Young people aged 14 to 21 years (born between 2003 and 2010) in teams with no more than ten and no fewer than five members, following the 25% - 75% rule of participants with and without disabilities.

In other words, teams can have 25% of members without disabilities and 75% with disabilities, or vice versa (25% with disabilities and 75% without disabilities).

To better understand the rule when forming teams, you can use the following MINIMUMS TABLE as a guide.

TOTAL
TEAM
MEMBERS
Minimum
members WITHOUT
disability
Minimum
members WITH
disability
5-6 1 1
7-10 2 2

*Fundación ONCE reserves the right to request a disability certificate from members registering for the contest.

Teams must be supervised by either one or two tutors, who can be teachers, leisure and free time monitors, group leaders, etc. In addition, they must be supported by a legal entity such as a school or college, association, foundation, etc. The tutors are responsible for registering and submitting the project.

Schools

All public, semi-public and private schools in the country may participate, provided that they offer Compulsory Secondary School (ESO), Baccalaureate and Basic, Middle and Higher Vocational Training, as long as the participants were born between 2003 and 2010.

Flexibility and freedom in assembling the work teams: the members of each team may come from different classes, years or schools.

Associations and other organisations

All educational or training-oriented youth organisations may participate, such as free-time associations, scouts, occupational centres and job-support, job-placement and disability associations, etc, as long as the participants were born between 2003 and 2010.

Flexibility and freedom in assembling the work teams : the members of each team may come from different organisations and/or associations.

X Talento Challenge prizes

TWO PRIZES OF €5,000

From the 25 teams who develop their projects, the Jury will select two winning teams, each of which will receive €5,000 to launch their positive social impact projects.

GIFT CARDS

The members of each team will receive a gift card worth €100.

TABLET

The tutors responsible for the winning teams will receive a tablet for their involvement and support of the participants, courtesy of SIEMENS AG.

SPECIAL MENTIONS

The three finalist teams that receive special mentions will receive gift cards worth €50 for their members and a voucher to use at ILUNION hotels for the supervising tutors.

ACCEDE AL VIDEO DEL EVENTO DE COMUNICACIÓN DE GANADORES

EQUIPOS GANADORES DEL CONCURSO

  • Equipo: IMAXINA E AXUDA - Asociación Xuvenil Imaxina e Axuda (Pontevedra) con el proyecto “Ponte las Gafas”

  • Equipo: ACL - ESCUELA VIRGEN DE GUADALUPE (Badajoz) con el proyecto “Hazte Oír”

EQUIPOS CON MENCIÓN ESPECIAL

  • Equipo PADRINOS por su foco en la DIGITALIZACIÓN Y LA EMPLEABILIDAD

    Equipo AFESMO por su VISIBILIZACIÓN DE LA SALUD MENTAL EN LOS JÓVENES

    Equipo URDANETA por su PATIO INCLUSIVO, REFLEJO DE LA SOCIEDAD

10 FINALISTAS CONCURSO X TALENTO CHALLENGE

EQUIPOS SELECCIONADOS PARA LA FASE FINAL DE RESOLUCIÓN DE GANADORES

  • Equipo: AFESMO - Asociación Salud Mental Molina y Comarca (Murcia) con el proyecto “FANZINE UNIVERSO TRASTORNAO”

  • Equipo: IMAXINA E AX - Asociación Xuvenil Imaxina e Axuda (Pontevedra) con el proyecto “Ponte las Gafas”

  • Equipo: CI Agrofores - CENTRO INTEGRADO AGROFORESTAL (Navarra) con el proyecto “Ayudamos en la huerta escolar”

  • Equipo: URDANETA - COLEGIO PADRE ANDRÉS DE URDANETA (Vizcaya) con el proyecto “URDANETA”

  • Equipo: PADRINOS - COLEGIO SAN ANTONIO DE PADUA (Cáceres) con el proyecto “Tech Up Down”

  • Equipo: Verde Unido - IES SALVADOR DALÍ (Madrid) con el proyecto “Rutas ecológicas: Puentes de Inclusión”

  • Equipo: MUSICSANVI - IES SAN VICENTE (Alicante) con el proyecto “Tecnología musical para la inclusión de la diversidad”

  • Equipo: AULAEDES, EDES - COLEGIO DE EDUCACIÓN ESPECIAL (Asturias) con el proyecto “AULA EN LA NATURALEZA”

  • Equipo: ACL - ESCUELA VIRGEN DE GUADALUPE (Badajoz) con el proyecto “Hazte oir”

  • Equipo: 5 por la 11 - IES ALHAMA (Granada) con el proyecto “Camina sin límites”

25 FINALISTAS CONCURSO X TALENTO CHALLENGE

TEAMS SELECTED FOR PHASE 2

Congratulations to the 25 teams that have moved on to Phase 2 of the X Talento Challenge!

  • Equipo: AFESMO - Asociación Salud Mental Molina y Comarca (Murcia) con el proyecto “FANZINE UNIVERSO TRASTORNAO”

  • Equipo: IMAXINA E AX - Asociación Xuvenil Imaxina e Axuda (Pontevedra) con el proyecto “Ponte las Gafas”

  • Equipo: Charichachis - CEE NOSA SEÑORA DO ROSARIO (A Coruña) con el proyecto “Escalando hacia la inclusión”

  • Equipo: CI Agrofores - CENTRO INTEGRADO AGROFORESTAL (Navarra) con el proyecto “Ayudamos en la huerta escolar”

  • Equipo: CIBERNUMAN - Centro Joven Numancia de la Sagra (Toledo) con el proyecto “PICTOGRAMAS Y FORMACIÓN”

  • Equipo: OÍDO COCINA! - CI BURLADA FP (Navarra) con el proyecto “COMUNICACIÓN PARA TOD@S”

  • Equipo: 1 º IS - CIFP DE ÁVILA (Ávila) con el proyecto “NEURO IUVENTUS”

  • Equipo: URDANETA - COLEGIO PADRE ANDRÉS DE URDANETA (Vizcaya) con el proyecto “URDANETA”

  • Equipo: Sumando Capacidades - COLEGIO PADRES SOMASCOS (Pontevedra) con el proyecto “¡Por la inclusión!”

  • Equipo: PADRINOS - COLEGIO SAN ANTONIO DE PADUA (Cáceres) con el proyecto “Tech Up Down”

  • Equipo: AULAEDES, EDES - COLEGIO DE EDUCACIÓN ESPECIAL (Asturias) con el proyecto “AULA EN LA NATURALEZA”

  • Equipo: ACL - ESCUELA VIRGEN DE GUADALUPE (Badajoz) con el proyecto “Hazte oir”

  • Equipo: 5 por la 11 - IES ALHAMA (Granada) con el proyecto “Camina sin límites”

  • Equipo: CALDERONES - IES CALDERÓN DE LA BARCA (Madrid) con el proyecto “educa- MOV”

  • Equipo: TABLA A TABLA - IES EGA (Navarra) con el proyecto “TABLA A TABLA”

  • Equipo: ¿PREPARADOS? - IES MAR SERENA (Almería) con el proyecto “¿PREPARADOS?”

  • Equipo: Inclusia2 - IES MEDINA AZAHARA (Córdoba) con el proyecto “Pictomaps”

  • Equipo: Lavanda - IES RAMÓN Y CAJAL (Murcia) con el proyecto “Una fórmula magistral para educar en sostenibilidad”

  • Equipo: Verde Unido - IES SALVADOR DALÍ (Madrid) con el proyecto “Rutas ecológicas: Puentes de Inclusión”

  • Equipo: EQUALITY - IES SAN PABLO (Sevilla) con el proyecto “EQUALITY IN THE FAMILY”

  • Equipo: MUSICSANVI - IES SAN VICENTE (Alicante) con el proyecto “Tecnología musical para la inclusión de la diversidad”

  • Equipo: GreenTeam 2.0 - IES UNIVERSIDAD LABORAL (Málaga) con el proyecto “Transforma tu pueblo, lucha por tu futuro”

  • Equipo: A MI MANERA - IES IPAGRO (Córdoba) con el proyecto “A MI MANERA”

  • Equipo: MAR - IES MONTES ORIENTALES (Granada) con el proyecto “Contigo”

  • Equipo: TOTH MOMENTS, TOTH EDUCATIU - CENTRE DE FORMACIÓ (Baleares) con el proyecto “TOTH MOMENTS”